Making A 3D Game Was A HUGE MISTAKE - 3dfreegames.me

Making A 3D Game Was A HUGE MISTAKE

Thomas Brush
Views: 10645
Like: 893
In this devlog, I, a humble 2D game dev, attempt to create a humanoid rag doll zombie in my 3D game. Mistakes were made…
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Chapters:
0:00 Intro
0:40 Modeling
3:44 Texturing
5:10 Animation
7:51 Ragdoll
9:18 The Final Product

139 Comments

  1. ah yes the many great things of game dev fixes one problem creates 50 more

  2. I've been here so many times whilst learning. Nothing more frustrating than shit that just doesn't work and you don't know why, only to find out it is something really stupid.

  3. I laughed more than I expected from the title of the video 🤣

  4. I love the intro, feels like == H A C K E R M A N – B R U S H

  5. This is so much more fun than asset flipping and the enemy came out great it fits the game so well

  6. Hey Thomas, great video as usual.
    Please make yourself a favour and use animation rigging when you have to apply constraints to single parts of humanoid bodies (I suggest you to use multi aim constraints for heads).
    It makes everything much easier and you don’t even have to struggle with code at all.

    Also, can’t wait to play the game 😉

  7. The "Why?" in 0:17 sounds like me going through a mental breakdown

  8. Why does it look like mark zuckerburg tho

  9. Thomas i heard a dog barking in the background, when you were hugging the dog, are there 2 dogs??

  10. Your struggle give me motivation today it's very cool to see very experienced dev like thomas struggling

  11. What everyone thinks us game devs really do on our free time. (21 seconds in)

  12. brave of you to stream the development (I'd be terrified), and I deeply feel the pain

  13. What was your process to learn 3D? Like, where did you learn to teach yourself? Any info is appreciated, at the moment I am making a donut in 3D 🍩🤓👌

  14. Everyone else: FIRST!
    Me: 69th… nice

    But seriously, this video was awesome, I can't wait to have time for your streams again 😀 Made me laugh so much 😀

  15. Worst part is being stuck 1 month in a issue that it turns out its…a Unity bug

  16. Man whoever your editor is, theyre insane, massive increase in video quality lately, keep up the good work ❤️❤️

  17. In my opinion this happens when you use an already made engine. At one point it starts to fight against you

  18. Watch hilarious video on 3D game dev…what’s the payoff? Hey kids get your free 2D game design kit! 😂😂🤔

  19. Your videos are great
    Can you make a video about making game characters 2d and 3d but thanks for your videos

  20. Hey, just wondering. How did you make everything so pixelated? Is that a post-processing filter? I can somehow imagine modeling the stuff but even the light is pixelated 😀

  21. Much better feel now knowing I'm not the only one sighing and yelling "WHYYYY?!" at the screen LOL
    BTW: In Blender, you can create any character from ONE vertex and applying Skin modifier later on which will, as a big plus, give you a ready-to-use armature.

  22. This video is frickin AMAZING I LOVE the humor man really great video!

  23. I already watched the live stream but this was very entertaining

  24. ok, this is entertaining in a way, but I fail to miss the informational part of your work. A lot of questions are asked, a serius number of failures and a lot of WHY… but the answers are missing.
    As much as I love your work, this seems over-edited with a focus on the wrong parts of your work and personality.

  25. if (audioSource == true) { audioSource = true; }
    at 0:27
    True Hackerman.

  26. You're 2D artwork and game design isn't frivolous, directionless, uninspired, and haphazard? Why should your 3D artwork and game design be that way? Right now you're just exploring the medium, and that's great! But at some point you're going to need to start aiming before firing. Games that were made in a week aren't worth the week that was spent making them.

  27. Dude, I submitted my first game to google play console just now…you inspired me…

  28. hahaha I saw this coming from miles away lolll it's always like this when learning new things > . <

  29. This video is all over the place. Graphics from everywhere. Clips everywhere. Its annoying editing, but…entertaining lol

  30. It’s even worse when you revisit something you’ve made ages ago during early development and you confuse the living hell out of yourself trying to figure out why you did something or how what you did works…

  31. The head kinda has the cross upside down so please fix that

  32. I was done with 3D a little time ago for few reasons:
    – Hard to be good at it ( i mean professionally )
    – Animation is toooo hard

    And i'm half good in pixel art 😀

  33. 3:39 honestly I think a horror game where something huge like that is chasing you would make for a awesome experience

  34. I love how the body texture changes and becomes redder depending on how much you damage them in a certain area, that's a great little detail that adds a lot but doesn't feel too out of place in the whole low poly retro shooter look 😀

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