Doom WASN'T 3D! - Digressing and Sidequesting - 3dfreegames.me

Doom WASN’T 3D! – Digressing and Sidequesting

The Game Theorists
Views: 2032592
Like: 64107
Show less stubble, get Dollar Shave Club! ►►
Game Theory: Theorists are KILLERS! ►►
MMO Combat, Fight Against Lag! – D&SQ ►►

So I’ve wanted to expose the horrible, hideous lies of DOOM for years and now that a new DOOM just came out, I finally got my chance. Here goes – DOOM isn’t 3D! But in all honesty, it is amazing how DOOM’s designers helped progress the industry with their creative programming on how to synthesize a 3D experience.

Become a Theorist! ►►
More Theories at The Film Theorists ►►

Hang out with us on our NEW CHANNEL GTLive!
►►

Game Theories:
The Human Hive Mind – StarCraft II ►►
I React to the React World Controversy ►►
The TRUTH about the Amiibo Shortage ►►

Check out some more of our awesome video game content:

Game Theory:
Culture Shock:
Digressing and Sidequesting:
Crossover:

548 Comments

  1. Hey all the guess what the joke is is that the game is 3D because that monster is an okay demons actually do have a hitbox which expands up take that moron and going by your logic I probably get the fact that everything is 2D then

  2. Came here to pay respects, hope you rest peacefully.

  3. He gets the point across but the dialog of this video is like someone who's really trying hard to reach the required word count on an essay.

  4. Ronnie, I hope your resting well.It's a tradegy to lose somrone you cared for .I really you are in a better place Ronnie.

  5. i see you couldnt make this ez to understand…WHYYY MANN WHYY I UNDERSTAND NOTHING PLEASE GIB MEH YUR BRAIN CALLSSSS AHHH BRAYNNSSSS BRAYNNNSSSSSSSSSS

  6. I was shooting a monster upward and was wondering how it was working, i never tough the answer would be that simple XD

  7. Finally I found a smart youtuber.

  8. First episode I ever watched, waaayy back when. Rest in peace, Ronnie.

  9. Ronnie we will love and miss you I hope that you will sleep peacefully.

  10. You did so much for the gaming community. I hope you knew that. Rest in peace, you will not be forgotten

  11. Thanks for ruining my favorite game ever

  12. What about doom 64, it has stacked areas, 3d????

  13. At least these videos help keep Ronnie's memory alive. To where we can always remember his voice.

  14. I feel that this guy is trying to start a war with a single video.
    Respect +

  15. You know, in that case, all the 3D games aren't 3D, so DOOM 2016 is still 2D!

  16. While this is a great video, (thank you for it) I just have to say some things in here are kind of inaccurate. The reason you can hit demons that are above or below your weapon is not because the game could care less, its because you can't look up or down. Let me try to explain. Lets say there's a demon above you on a ledge. You'll be able to shoot it when your far away, but when you're very close to the wall below the demon and then you shoot, the bullets will hit the wall, not the demon (I hope this makes sense). You can tell the bullets are hitting the wall because of the little puffs of smoke. This could only happen if there's some kind of height check that the game will perform, (or maybe the game realizes you can't see the demon or something like that). Also, there must be some sort of Z-Axis, because demon projectiles can go above your head without exploding. This is my theory: While the map is completely 2D, (there's no denying that) the area that the game renders is somewhat 3D, as projectiles must have a Z-Axis to move up or down. Basically what I'm saying is that the game is not completely 2D, just because the map is a 2D plane.

  17. If there's an X, Y, and Z axis, it's 3D.

    Projectiles have the ability to travel in a vertical axis as do enemies. If an enemy is too big, it's not going to fit through a doorway, because of the z-axis being a factor.

    The only reason you're not allowed to look up and down in Doom is because it distorts the picture, not because you simply can't.

  18. Not even Quake 1 is full 3D. Raster graphics can't do proper reflections. Only ray tracing can.

  19. Doom is very much 3d. It's just 3d with a LOT of limitations.

  20. Yeah but you could argue we don’t really see it’s just a perception from photos and a mental construction.

  21. infact computer's are not made for 3d

  22. Wow this video is incredible and hurts my mind at the genius required to make engines like this! RIP Ronnie 🙁 God bless you – Please guys, if you're struggling, please speak out. You're never alone, your life is infinitely valuable and absolutely worthy of love. Reach out, even if it's on here. There is hope, even in the darkest moments.

  23. Repeat after me:

    Extrude.

  24. Rest easy my dude. Even after all these years have passed. We're still coming back to rewatch.

  25. CERJ Media: Edited Gameplay and Compilations says:

    How have I only now seen this? This is a really cool video. I love the videos that go into the details of programming and taking a look under the hood. This style of video is amazing and I would love to see more!

    Like, I know that some other channels also talk about this kind of stuff, and I do really like those videos as well, but I like the style of the editing of Ronnie, it's all really cool. Maybe one day, someone will be able to go back and continue this series or continue this style of video both in Ronnie's honor, and just because this is really cool. Maybe some might see it as "disrespectful" to try and imitate Ronnie's style, which is why they just left it as is after he passed, but I don't know, it's still all really cool stuff so yeah.

  26. Dude is being way too esoteric and injecting his opinion. Doom was 3D, it had movement in the X,Y, and Z axis and was very much considered by the standard of the time a 3D game.

    Yes it performed a variety of 2D routines and other tricks to simulate 3D space. But if you simply play Doom now or even back in the day you should easily see that it looks and plays like any other 3D game. But with some aiming and moving limitations.

    The maps themselves are BSP nodes which are flat polygons then rendered to a set height or depth. Doom is 3D end of story.

  27. to the people saying "you probably don't even know who Ronnie is" that doesn't matter. that doesn't matter. THAT DOESN'T MATTER. just because you don't know someone that doesn't stop you from supporting someone. just because you didn't have to go through a suicide DOESN'T MEAN YOU CANT SUPPORT SOMEONE.

  28. That secret not horible bro its amazing becauss they can turn 2d game into 3d

  29. Why I am even watching youtube right now says:

    RIP Ronnie, May He Rest in peace

  30. Doom is 3d game!!!!!
    3D enemy hiboxes in 3d space, 3d exit board in map 5…and also…every vertical things
    Mayby gameplay of (vanilla version) with double cheat iddt looks like topdown shooter but it isn't…firest person perspective change everything here
    Good luck with 3d hitboxes in 2d space!!!!!
    Game is just translated on 2d for…easier programming and stuff like this much like build games
    Wolfenstein is 2d topdown shooter but…no doom!!!!

  31. Ive never seen ronnies vids but he seems like a nice guy. Rip ronnie :/

  32. Who would win:
    – "Doom is not 3D, Doom is not 3D, Doom is not 3D, the processor thinks that Doom is 2D"
    – Some hairy brown boi throwing fireballs that are flying over the doomguy's head while not hitting him

  33. Genuinely such a good show and a amazing man. Rip Ronnie

  34. You know what annoys me? I don't get to actually see comments discussing the video only rips and yes that's cool but I want to see discussion on these videos, there really interesting

Leave a Reply

Your email address will not be published. Required fields are marked *